Blog Archives

What I’ve Been Up To

So, what I think I’ll do is create a condensed timeline of my goings on since development started and later maybe post more regular updates. I won’t get into too many details about the gameplay itself yet because I think I might have something bordering on an original idea and I’d like to wait until I’m closer to release before I dive too deeply into that. Continue reading

Winning the Lottery

What a crazy day yesterday was. First, Goalpost, my new app, was released yesterday. When I submitted it for review I just happened to select April 25 as the availability date. I kind of wanted to manually release it after it was approved, but didn’t see the option so, whatever, fine, April 25 sounds good. Little did I know at the time that WWDC tickets would also go on sale on that date. Continue reading

The Hard Part

When it comes to most things, especially if I put my mind to it, I’m fortunate enough to become pretty good them. Or at least proficient. Especially, and I hope this doesn’t come off as egotistical, at writing software. It’s … Continue reading

To Thine Own Self Be True

I would rather us do the best we can for a first release then to just throw in the towel and say whatever. I think anything we do should be with high standards. That is what will set us apart … Continue reading

Super Speller: The Beginning

It occurs to me I haven’t really talked about my little indie app over here on my personal blog. We released a new version today so I thought I might talk about how it came to be and some of the things I’ve learned along the way. Continue reading