Blog Archives

Winning the Lottery

What a crazy day yesterday was. First, Goalpost, my new app, was released yesterday. When I submitted it for review I just happened to select April 25 as the availability date. I kind of wanted to manually release it after it was approved, but didn’t see the option so, whatever, fine, April 25 sounds good. Little did I know at the time that WWDC tickets would also go on sale on that date. Continue reading

The Hard Part

When it comes to most things, especially if I put my mind to it, I’m fortunate enough to become pretty good them. Or at least proficient. Especially, and I hope this doesn’t come off as egotistical, at writing software. It’s … Continue reading

To Thine Own Self Be True

I would rather us do the best we can for a first release then to just throw in the towel and say whatever. I think anything we do should be with high standards. That is what will set us apart … Continue reading

Super Speller: The Beginning

It occurs to me I haven’t really talked about my little indie app over here on my personal blog. We released a new version today so I thought I might talk about how it came to be and some of the things I’ve learned along the way. Continue reading

Every 90 seconds

There are currently 530,652 apps on the store and that number is increases by one roughly every 90 seconds. If you could somehow manage to download an app every second, it would take you a little more than 6 days to download every one, during which time another 6,145 apps would appear on the App Store. Continue reading