Yearly Archives: 2014

Your App’s Not As Fast As You Think

It was all going so well. Until suddenly it wasn’t. I have an app that started as a experiment. A toy. It eventually evolved into a full fledged game. Because it started this way it was built using things I … Continue reading

Analytics and Logging Ideas

A couple weeks back I threatened to start making more regular posts. This is a threat I make from time to time and sometimes, like now, I actually follow through with it. In that same post I also alluded to some of the ways I’ve been using Parse and Dropbox while developing my game and that’s what I wanted to write about today. Continue reading

WWDCs Past (2014 edition)

It’s that time of year. Here’s an updated table of information about WWDC dates and announcements over the last 9 years. Year Announce Date Announce Day of Week Conference Date Week In June (full) Days Notice Time to Sell Out … Continue reading

What I’ve Been Up To

So, what I think I’ll do is create a condensed timeline of my goings on since development started and later maybe post more regular updates. I won’t get into too many details about the gameplay itself yet because I think I might have something bordering on an original idea and I’d like to wait until I’m closer to release before I dive too deeply into that. Continue reading